Introduction of hero

Spring Beauty

Introduction: Continuous single output, more and more powerful as the increasing number of battles.

Functional positioning: continuous output

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. Obtain the 'Scar Maker ' Buff to increase the critical chance for each shot and clear the received control

Code Zero

Introduction: A powerful shield that protects your teammates and yourself

Functional positioning: take damage in the front row/provide support and protection

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. The shield of Code Zero ’s active skill will be attached to two additional teammates

3. The mecha immune control under the shield protection of Code Zero

Mecha Cosmic Knight

Introduction: High attack power at the beginning, but it will weaken with time. Attack the enemy in a way that damages itself

Functional positioning: continuous output

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. Increase the damage of active skill and "overload damage" to itself, and expand the upper/lower limit of "overload" to increase/decrease attack power

Gilded Mouse

Introduction: make 'control' and 'continuous damage' to the enemy

Functional positioning: control/continuous output

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. Increase the trigger probability of 'frozen' and 'melted'

Destroyer Duck

Introduction: 'Control' the enemy and give self shields

Functional positioning: control/auxiliary protection

Skill:

Exclusive weapons:

Skill:

1. Improve rage recovery efficiency(回怒)

2. Improve shield efficiency

3. Increase the probability of confusing the enemy

4. Grant 'us' mecha shield while Destroyer Duck generates shield

Mecha Warrior G

Introduction: 'Control' and cause 'damage' to a single enemy

Functional positioning: control/continuous damage

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. Increase the probability of stun with the ultimate and the buff will take effect permanently

Mecha Commander Z

Introduction: Cause continuous and stable damage to the enemy, and additional damage to targets with low speed value

Functional positioning: continuous output

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. The damage increases with the increase of the 'speed value'. If the speed value is significantly higher than the enemy's, the 'Funnel' will be summoned/restored

Mecha Archangel

Introduction: Provides additional damage and Debuff effect

Functional positioning: output/support and protect

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. When making additional attacking with the power of friendly creature, each attack has a chance to add a random debuff to the target

Slaughter Mecha

Introduction: The damage can be used to restore its own HP, the lower its own HP, the stronger the recovery

Functional positioning: Take damage in the front row

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. With the 'undead' buff, when the damage received is enough to cause death, the HP is forced to be 1 which will last for 1 round

Mecha Alien Warrior

Introduction: Control the enemy, and the attributes of damage reduction is used for front-row resistance.

Functional positioning: Take damage in the front row/control

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. The stun will be increased by 1 round

Fatal Dancer

Introduction: Attack with a ‘fire’ buff, which will cause massive damage after triggering

Functional positioning: continuous output

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. Add 2 rounds to the Flame Imprint, and enter different burst states. The trigger will recover a certain amount of HPbased on the current damage by Flame Imprint.

RAIMBER

Introduction: Stack buffs according to the number of enemy attacks, and the damage will be added according to the number of buff

Functional positioning: continuous output

Skill:

Exclusive weapons:

Skill:

1. Increase basic value

2. Change the Search Shot to the farthest point, causing extra damage to the enemies in the 'back row'

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